Join Brian Bradley for an in-depth discussion in this video Constraints explained, part of Animating in 3ds Max: Constraints, Controllers, and Wire Parameters.
- [Instructor] Having gained an insight into what…controllers are in 3ds Max, and having worked through…quite a few examples of how they can be used,…what we want to do in this chapter is take a…closer look at a special group of controllers…called constraints that essentially can be used…to automate parts of the rigging and animation…process in 3ds Max.…So, for instance, we could use constraints…to control an object's position, rotation, or scale,…by creating a relationship with another object,…meaning a constraint requires both an animated object,…and at least one target object, in order to form…the relationship, with the target placing specific…animation limits on the object being constrained.…
As an example, let's say that we wanted to very quickly…animate a boat traveling along a predefined path.…Well, using constraints, we could set this up…very quickly indeed by using a path constraint.…Other common uses for constraints in an animation pipeline,…and ones that we will be looking at in this chapter,…would include linking one object to another…
- Reviewing the importance of pivot points in animation
- Accessing and working with controllers in the UI
- Creating reaction animations
- LookAT controllers
- Wire parameters
Skill Level Intermediate
3ds Max 2018: Mastering UVW Mappingwith Joel Bradley2h 31m Intermediate
3ds Max 2018 Essential Trainingwith Aaron F. Ross10h 10m Beginner
3ds Max: Stylized Environment for Animationwith Zaheer Mukhtar4h 44m Intermediate
3. Wire Parameters
What's next1m 6s
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