Familiarize yourself with the animation settings in 3ds Max. This video takes a tour of 3ds Max’s animation interface, including playback controls, the timeline, and keyframe controls. George shows how to configure parameters such as frame rate and also how to show SMPTE time code along the timeline.
- [Voiceover] Now let's take a look at animation in 3ds Max.…We're going to start off by configuring…our animation settings.…Now, in this scene, I have a little bit of animation here,…and the first thing I want to show you…is how to play back animation.…So down here in the bottom right corner,…we have a playback control so we can play our animation.…We can also stop that to stop the animation.…We can go previous frame,…or we can go back to the start or the end.…
Now this here tells us the frame number.…So if we want to, we can scroll that…a frame at a time.…And also notice how the time slider…is also scrolling, so we can also step…through the animation using this time slider.…And we can go forward or back a frame…using these arrows.…Now, if we want to configure this a little bit further,…we can go to the time configuration window.…So click here, and that brings up Time Configuration.…So this will give us things such as the frame rate.…
So if we want NTSC or PAL frame rates,…we can choose those.…We can also do film which is 24 frames a second,…
This course isn't designed to teach you the basics, but to help you refresh your 3ds Max skills and prepare for the exam topics. Once you're finished with the course, you can feel confident taking the 3ds Max Certified Professional exam.
- What is 3ds Max certification?
- Importing data
- Using scenes
- Configuring viewports
- Transforming, duplicating, and cloning objects
- Polygonal modeling
- Editing splines
- Setting up cameras and lighting
- Working with materials
- Rendering scenes
- Animating models
- Rigging characters
Skill Level Intermediate
Q: This course was updated on 11/01/2017. What changed?
A: The following topics were updated: working with camera settings and FOV, understanding standard light types, using the Slate Material Editor, understanding standard materials, understanding Arnold materials, and assigning 3ds Max renderers.
1. Certification Basics
Using the Certiport website1m 27s
2. Fundamental 3ds Max Skills
3. Modeling Tools in 3ds Max
4. Cameras and Lighting
5. Materials and Shading
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