- In this video we're going to explore ProBooleans…and we'll also get some practice with…the Editable Poly Object.…Open the Apartment 11 exercise file,…go to the Display tab and click Unhide by Name.…Expand the Apartment Plan drawing…and select Layer Counter, Unhide.…This brings in a couple of lines,…and this one here is going to represent…the kitchen counter.…So let's zoom in there,…arc rotate around it so you can see the whole thing,…like that.…
Go to Create tab, create a box…and let's turn on, we need to see…the main toolbar here,…so that I can turn on Snap.…Let's make sure that we have Vertex Snap mode.…I'm gonna drag from this corner to the other corner,…drag up and click.…Let's set the Height now at 32 inches.…Let's give this object three Segments…in height.…Let's give it a different Color…and rename it Counter.…
Right click twice to open the Quad menus…and choose Isolate Selection…so that we can focus on the kitchen counter.…Go to the Modify panel…and right click in the stack…and choose Convert to Editable Poly.…
Author
Released
8/5/2015In this course, author Scott Onstott shows you how to build walls, doors, windows, stairs, railings, moldings, cloth, pottery, furniture, grass, trees, landscapes, and much more, using splines, modifiers, Booleans, and NURBS modeling. You'll also learn to texture-map objects, light them with both direct and indirect illumination, place virtual cameras, render, and animate scenes.
- Working with files and objects from other programs
- Creating parametric AEC objects
- Tracing splines
- Lathing a 2D profile
- Designing spline-based walls and windows
- Deforming objects with modifiers
- Attaching, grouping, and compounding
- Sculpting and painting landscapes
- Simulating fabric, grass, and foliage
- NURBS modeling
- Texture mapping and designing materials
- Placing virtual cameras
- Rendering images
- Animating a camera along a flight path
Skill Level Beginner
Duration
Views
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with Aaron F. Ross10h 44m Beginner
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Introduction
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Welcome50s
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1. Getting Started
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Setting defaults5m 11s
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2. Working with Other Programs
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Importing a SketchUp model3m 32s
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3. Creating Parametric AEC Objects
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Drawing AEC extended walls4m 11s
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Creating parametric stairs6m 12s
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4. Spline Modeling Techniques
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Reshaping the spline profile6m 25s
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5. Modifying Objects
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6. Attaching, Grouping, and Compounding Objects
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Attaching versus grouping10m 22s
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7. Sculpting and Painting Landscapes
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8. NURBS Modeling Techniques
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Understanding NURBS6m 27s
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Shaping a seat surface7m 57s
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Completing the chair model6m 16s
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9. Specialty Objects
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Simulating a tablecloth8m 19s
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10. Materials
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Analyzing a complex material7m 40s
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11. Capturing Light and Shadow in Virtual Cameras
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12. Rendering Images
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13. Animation
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Conclusion
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Next steps29s
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Video: Compounding objects with ProBooleans