Once all the objects are laid out, learn how to create an empty layer, set its blending mode to Overlay, and start painting over certain parts of objects to make its colors more vibrant.
- [Instructor] There are still few things we can do…to bring some more life to our product here…and you'll be amazed to see with such little effort…we can add a lot to the colors here.…What I'm going to do right now is basically…put all of these layers, which we just worked on…into one group, selecting them and then pressing control + g…and renaming them as Render Elements.…I'm going to expand this folder…and I will choose this top layer, and on top of that,…I will create a new layer, and I will call that Color.…
Now I'm just trying to give you a quick overview…and then you can do that perfectly off the recording.…I will select my polygonal tool here…and start selecting this area over here,…basically the glass, and roughly, very quickly,…I'm selecting the glass like this, and here, and here.…So this juice color is very dull in here.…Similarly, this is not very vibrant.…If we want to change that, we can go back and do that…in rendering and that will take us a lot of time.…
So let's just quickly fix that here.…
- Setting up shortcuts for the user interface
- Creating the basic lights
- Reviewing the basics of V-Ray material
- Compositing render passes in Photoshop
- Adjusting materials
- Adding background elements
- Color correcting objects
- Using PixelSquid models
Skill Level Intermediate
3ds Max 2017 Essential Trainingwith Aaron F. Ross9h 50m Appropriate for all
1. Modeling Scene Assets
2. Creating Lights and Materials
3. Compositing Render Passes in Photoshop
Important notes3m 8s
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