Learn how to nondestructively adjust map colors.
- Very commonly you'll want to adjust the color of a map…or maps in a shading networkand in 3ds Max,…we have a handy tool for that which is called…the Color Correction Map.…It allows us to make non-destructive changes…to the color of a map.…And this is very useful for a number of reasons.…First, it saves us a trip to our Paint program,…like Photoshop,…and because it's non-destructive we have immediate…feedback in the 3D scene,…either in the view port or the production renderer,…and if we don't like what we see we can…always change it back.…
And finally, if we are using color correction…and other color adjustment nodes intelligently,…in a shading network,…we can for example set it up so that certain bitmaps…are being used multiple times…with different color settings…and that would make it easier for us to version…our bitmaps…and also would save memory at render time.…Let's use the color correction map to make adjustments…to our egg shading network.…Open up the material editor.…
Once again we've got a physical material.…
Author
Released
11/15/2018- Streamlining material editor workflow
- Managing assets
- Referencing materials with XRefs
- Rendering the Physical Material
- Controlling highlights with Roughness
- Directing reflections and refractions
- Simulating translucency and scattering
- Building a shading network
- Combining and color correcting maps
- Baking maps with Render to Texture
- Procedural mapping
- Using relief maps: bump, normal, and displacement
Skill Level Advanced
Duration
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Introduction
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Welcome53s
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Using the exercise files4m 5s
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1. Material Editor Tips and Tricks
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Using preview windows4m 41s
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Creating multiple view tabs2m 39s
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Lay Out and Select commands4m 24s
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2. Hard Surface Materials
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Mapping the bump channel1m 38s
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Adding a clear coat2m 58s
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3. Ray Tracing Techniques
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4. Building Shading Networks
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Preparing for texture baking1m 45s
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Materials for texture baking4m 17s
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5. Advanced Mapping
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Mapping a gradient ramp6m 31s
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Conclusion
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Next steps1m 21s
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Video: Color adjustment with a color correction map