From the course: 3ds Max 2017 Essential Training

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Clearing a selection in the stack

Clearing a selection in the stack - 3ds Max Tutorial

From the course: 3ds Max 2017 Essential Training

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Clearing a selection in the stack

- [Voiceover] Let's continue building up our little fruit bowl here. I want to change this shape because it's not very interesting right now being this spherical shape. And I can control that shape using a modifier called Stretch. So let's do that. I'm at the top level of the stack now. Go into the Modifier list, and scroll down and look for Stretch. There it is. And now it's being added to the top of the stack. We need to play around with these parameters here to see any effect. But, if I click and drag on the Stretch amount, I don't see anything happen right now. It seems like it's dead. I'm gonna set that back to zero. Well, it's not an issue with the Stretch Modifier. It's an issue with how I've constructed my stack. Remember that we made a volume selection. We selected a bunch of polygons that were inside the Gizmo. Then, that selection got passed up to the Delete Mesh Modifier. and those selected polygons got deleted. And then that selection gets passed up again to the Stretch…

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