Choosing a shader type


show more Choosing a shader type provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the 3ds Max 2011 Essential Training show less
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Choosing a shader type

The Material type is the most primal aspect of material. The next level down from that is the so-called Shader type. And this can be a bit confusing with the terminology because some people use the word Shader to mean the entire material and everything about it, including all of its maps and all of its properties. But in 3ds Max, the word shader is used in a much more narrow sense, which means a shading algorithm and what that means is what is the computer code under the hood that's generating the transition between the brightness, and the darkness on an illuminated surface? So it's kind of easier to see what's going on if we just choose different Shader types and see what they look like.

So you'll see here, Shader Basic Parameters, and where it says Blinn, this is your Shader type, and these are all the different options in 3ds Max. Blinn is the default, and it's named after James Blinn, the famous computer scientist who developed the Shader type back in the 1970s, b...

Choosing a shader type
Video duration: 2m 12s 10h 4m Beginner

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Choosing a shader type provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the 3ds Max 2011 Essential Training

Subject:
3D + Animation
Software:
3ds Max
Author:
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