From the course: 3ds Max 2021 Essential Training

Unlock the full course today

Join today to access over 22,400 courses taught by industry experts or purchase this course individually.

Choosing a renderer

Choosing a renderer - 3ds Max Tutorial

From the course: 3ds Max 2021 Essential Training

Start my 1-month free trial

Choosing a renderer

- [Instructor] In our final chapter we'll look at the basics of rending. The first thing I want to cover is your choices for renderers in 3ds Max. You've got four different options for production rendering. The first is the legacy sSanline software renderer. And that is the oldest one in the group. It's a fallback position in case some of the other options don't work for you. You might need it to export to another application that only supports legacy materials. The Quicksilver hardware renderer uses your video hardware or your graphics card. Quicksilver is primarily for draft renders but its quality is getting better and better all the time. And in some cases it can be good enough for production output. The Autodesk Ray Tracer or ART renderer is useful for compatibility with other Autodesk applications. It's a common software component of multiple Autodesk programs such as Revit. In 3ds Max the default renderer is…

Contents