Join Brian Bradley for an in-depth discussion in this video Caustic effect setup, part of V-Ray 3.0 for 3ds Max Essential Training.
- Caustic lighting effects can be seen…pretty much everywhere in the world around us.…In fact oftentimes, they become such a familiar…and expected sight we don't always…notice that they are there.…For instance, not many of us take the time…to stand and watch as focused light patterns…create quite dazzling light display…as we fill a bathtub for instance…and yet caustics are there…because they're just a part of…the natural way in which light behaves.…Of course this naturally occurring…real world lighting effect doesn't show up by default…inside a CG lighting setup.…
Typically speaking, we have to deliberately enable caustics…and then work with a distinct set of controls…in order to tweak and tune the effect,…which of course is exactly what…we're going to be doing in this exercise.…What we have in our test scene here…essentially are the building blocks…from which we can create a caustic lighting effect.…We have a strong directional light source…in the form of a V-Ray sun.…We have a few suitable pieces of geometry…although we will work here with…
- Using the new UI elements, Quick Settings, and revamped Frame Buffer
- Understanding color mapping modes
- Adding V-Ray light types
- Working with the V-Ray Sun and Sky systems and dome light
- Using irradiance mapping and light cache
- Working with diffuse color maps
- Making reflective materials
- Creating a translucency effect
- Using the new SSS and skin shaders
- Ensuring quality with image sampling
- Working with the adaptive subdivision engine
- Controlling the physical camera
- Working with FX tools such as VRayFur and VRayMetaball
- Stereoscopic 3D rendering
- Using Render Mask
Skill Level Intermediate
Q: This course was updated on 02/02/2016. What changed?
A: We added tutorials on the new 3ds Max camera tool, which replaces the defunct V-Ray Physical Camera. The author also includes a method for creating a V-Ray camera via scripting.
Introduction and Important Information
1. Getting Ready to Render with V-Ray
2. Key Lighting Tools
3. Global Illumination
4. V-Ray Materials and Maps
5. Quality Control with Image Sampling
6. Working with Cameras
The V-Ray Physical Camera
V-Ray 3 & the 3ds Max Physical Camera
7. The V-Ray FX Tools
What's next?1m 47s
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