In this video, George shows several ways to animate cameras within KeyShot. He first does a simple dolly animation, then animates a camera along multiple axis.
- [Instructor] Now let's take a look at camera animation.…Here I have a simple scene…and let's just go ahead and do a simple camera animation.…I'm going to click on the animation timeline…and again, go to the Animation Wizard.…When I click on this, you'll see that we have…an option for camera animation…so we can do all sorts of things.…We can do a Dolly, we can do Translation, and so on.…I'm going to go ahead and do a simple Dolly and click Next.…In this case, I actually don't have…a camera in the scene other than the free camera…so if I don't have a camera in the scene,…it gives me the option to add in a camera.…
I'm going to go ahead and add in a camera…and this will be Camera One…and then we can just click Next,…and then for the distance that we want to dolly this,…we can…dial in any number we want.…In this case, I'm just going to type in a large number,…about 100, and hit finish.…Now, when this moves, you can see how…this is actually moving back a little bit.…In fact, if I can go into Lighting…and turn on Performance Mode,…
In this course, George Maestri helps you get started with KeyShot. George starts off by taking a look at the Keyshot interface and going over some of the basics. Next, he helps you get used to the workflow by showing how to create a simple render. He also digs into working with materials and lighting. To wrap up the course, George goes over how to animate with KeyShot.
- Navigating the KeyShot interface
- Configuring performance settings
- Managing the objects in a scene
- Importing assets into KeyShot
- Assigning and modifying materials
- Setting up the final render
- Creating materials
- Working with transparency and refractions
- Using objects as lights
- Creating a turntable animation
- Animating parts of objects
Skill Level Beginner
Creating Product Shots in 3ds Maxwith Aaron F. Ross4h 31m Intermediate
3ds Max 2017 Essential Trainingwith Aaron F. Ross9h 50m Appropriate for all
1. The KeyShot Interface
2. Create a Simple Render
3. Work with Materials
4. Lighting and Rendering
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