V-Ray RT has the ability to be used as both a CPU and GPU based render engine, which means (dependant of course on our computer set up) that we can really get the most out of our computing hardware. With this increase in versitility, comes the added bonus of being able to tweak and improve our renders with both speed and high fidelity.
- Having already mentioned the fact…that Vray RT can be used to render on both…the CPUs and the GPUs found in our computers,…it would probably be a good idea at this early stage…in the course to have a brief discussion…on just what that means and how it might affect…our work as lighting and rendering artist.…In fact, I should probably amend my statement there…to say that Vray RT can be used to render on either…the CPU or the GPU in our computer, because…we do need to make a delibrate choice in that regard…before we get to the final render portion…of our project.…
When rendering on the CPU or Central Processing Unit…in the computer, Vray RT can be tuned to make use…of the full range of any hardware resources…that are available to it.…So all of the processing power as well as all…of the RAM or Random Access Memory in our machine.…This in many ways makes rendering with the RT flavor…of Vray on the CPU much like rendering with…the production engine in that we can make use…of the full range of features available to us.…
- What is V-Ray RT?
- Using RT as an ActiveShade renderer
- Taking the options further
- Setting up a V-Ray RT project in 3ds Max
- Adding geometry and cameras
- Creating animation with V-Ray RT
- Setting up a particle system and deflectors
- Adding lighting
- Texturing and adding materials
- Adding render elements
- Adjusting render element parameters
- Compositing in After Effects
Skill Level Intermediate
Up and Running with mental ray in 3ds Maxwith Brian Bradley4h 7m Intermediate
Creating Product Shots in 3ds Maxwith Aaron F. Ross3h 25m Intermediate
1. Introduction to V-Ray RT
2. Project—Setting Up the Scene
3. Project—Creating Animation
4. Project—Setting up the Lighting
5. Project—Working with Materials
6. Project—Working with V-Ray RT & Render Elements
7. Project—Compositing in After Effects
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