Building the nose


show more Building the nose provides you with in-depth training on 3D + Animation. Taught by Ryan Kittleson as part of the Modeling a Character in 3ds Max show less
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Building the nose

Noses come in all shapes, sizes, and levels of complexity, especially cartoony noses. In this movie, we'll show you how to get a basic structure for an average nose. Most of the work on the nose is already done for us. We built the main mass of the nose in the face movie. Also, some extra edge loops have already been created on the nose when they were added for the eyes and the mouth. From here, we just need to tighten up a few creases and add the nostrils. Let's make sure we've got Symmetry turned on, as well as the TurboSmooth. I am going to add a symmetry, and let's make sure we're not getting any threshold problems.

It looks like I need to tern this down a bit. About 0.4 or 0.5 should work good. And now let's put on a TurboSmooth. I'm going to turn on Isoline Display to make it easier to see everything. Let's go back down to Editable Poly and turn on Show end result. Also, I'm going to make this not see-through anymore. It's just kind of hard to...

Building the nose
Video duration: 6m 45s 4h 31m Intermediate

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Building the nose provides you with in-depth training on 3D + Animation. Taught by Ryan Kittleson as part of the Modeling a Character in 3ds Max

Subject:
3D + Animation
Software:
3ds Max
Author:
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