From the course: 3ds Max: Medical Product Visualization with Arnold

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Building a material library

Building a material library - 3ds Max Tutorial

From the course: 3ds Max: Medical Product Visualization with Arnold

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Building a material library

- [Instructor] With your materials ready to go, and saved in your project library, now is the time to get approval from your client on the color and texture for each of the images on your list. Creating a combination render can help with that approval. Sometimes you'll be rendering dozens of images, and it's a good idea to, instead of sending those images one by one of the instruments, which can take a lot of time to render, it's best to bring all the instruments together in one scene, as you can see here on the screen, and render out one larger image in a combination render. And, that ends up looking like this, which you can see on my screen. With an image like this, the client can look at individual instruments and approve, make comments, all at the same time looking at common elements, common materials, and they can get a very quick approval this way. Once your images have been approved for each of the instruments on your project, you're ready to begin the process of final…

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