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Building a material library

Building a material library: 3ds Max: Medical Product Visualization with Arnold
Building a material library: 3ds Max: Medical Product Visualization with Arnold

Over time, you will build a core library of materials developed for specific projects that can be used and adapted to current and future projects. Your material library is a key part of your process IP. Learning how to create, save, modify, and access your material libraries is a key factor in the successful completion of your projects.

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Skill Level Intermediate
1h 23m
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