From the course: 3ds Max: Stylized Environment for Animation

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Blocking out the top portion

Blocking out the top portion

- [Narrator] So starting out again from where we left, I'm going to add some more details to the blocking phase, and I will preferably start with the top part here. So I'm going to select the top box, and we'll Alt Q to isolate the selection, and then my shortcut for the swift loop is already set, which is shift space. I'm going to press that and add a swift loop somewhere at the top, here. I will then go into polygon mode and press F on my keyboard, then press Z on my keyboard to bring my selection in the front view port, and in the middle of the view port. We'll then select the polygons at the top and go back to perspective view by pressing P and setting up my view, and checking around my model that there shouldn't be any unnecessary polygons selected. So, again I will go ahead and click the detach button here, and make sure that detach as clone is checked and hit OK. Turn off the polygon mode. Select the newly created surface. Go to hierarchy panel and setting the pivot to the…

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