Learn how to control reflections, highlights, and diffuse scattering.
- [Instructor] One of the advantages…of a Monte Carlo renderer like ART is the ability…to interactively preview at production quality.…We can make changes to our material…and see a full production rendering in near real-time.…We'll use ActiveShade to do that.…Let's frame the sculpture in the perspective view…so that we can basically crop out everything else.…Getting close on that, extreme close up maybe.…And then enable safe frames, Shift + F.…
And it's cropped to the .666 aspect ratio we set earlier.…We'll need to set that up again for ActiveShade.…Go into the render setup dialog,…switch the target up here from production rendering mode…into ActiveShade mode.…And then, as soon as we do that,…we see the aspect ratio change.…Now set the renderer to ART.…And then the output size, set the image aspect…to .666, and press enter.…
Then lock the aspect with the padlock,…and I'll set the height to only 480 pixels…for a fast update.…And then in the perspective, you just frame the shot,…maybe dolly forward and back with the mouse wheel.…
Author
Released
11/15/2018- Streamlining material editor workflow
- Managing assets
- Referencing materials with XRefs
- Rendering the Physical Material
- Controlling highlights with Roughness
- Directing reflections and refractions
- Simulating translucency and scattering
- Building a shading network
- Combining and color correcting maps
- Baking maps with Render to Texture
- Procedural mapping
- Using relief maps: bump, normal, and displacement
Skill Level Advanced
Duration
Views
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Introduction
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Welcome53s
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Using the exercise files4m 5s
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1. Material Editor Tips and Tricks
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Using preview windows4m 41s
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Creating multiple view tabs2m 39s
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Lay Out and Select commands4m 24s
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2. Hard Surface Materials
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Mapping the bump channel1m 38s
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Adding a clear coat2m 58s
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3. Ray Tracing Techniques
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4. Building Shading Networks
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Preparing for texture baking1m 45s
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Materials for texture baking4m 17s
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5. Advanced Mapping
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Mapping a gradient ramp6m 31s
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Conclusion
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Next steps1m 21s
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Video: Balancing reflections with Roughness