Adding unique object ID's can be a pain to do in scenes that contain large amounts of objects. Because of this, we will look at using a soulburn script that can help us assign them in an easy to use fashion that will also help us set up our matte elements ver quickly indeed.
- [Voiceover] When first adding elements to our list here,…we noted that the Multi-mat render element…creates selection masks based on either…an Object G-Buffer ID or its Material ID.…Which means there are a number of ways in which…we could set the Multi-mat elements up…for use in a compositing application.…In this instance,…seeing as the simplest method gives us exactly what we need,…I'm going to make use of G-Buffer Objects IDs.…Which of course means that for every object needing a mask,…we will have to assign a very specific Object ID to it.…If you are not sure just where…the Object ID setting can be found,…all we need do is select and right-click on an object,…choose to view its Object Properties,…and there in the Rendering Controls…we have an assigned G-Buffer Object ID value.…
Now, by default in 3ds Max,…all objects are created with an assigned ID of zero,…which means we can easily keep objects out of…the matte creation process by simply staying away…from the zero value in our Multi-mat elements.…Assigning a new ID to an object is very simple,…
Author
Released
5/24/2016- What is V-Ray RT?
- Using RT as an ActiveShade renderer
- Taking the options further
- Setting up a V-Ray RT project in 3ds Max
- Adding geometry and cameras
- Creating animation with V-Ray RT
- Setting up a particle system and deflectors
- Adding lighting
- Texturing and adding materials
- Adding render elements
- Adjusting render element parameters
- Compositing in After Effects
Skill Level Intermediate
Duration
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Introduction
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Welcome1m 6s
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Using the exercise files2m 51s
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Gamma and file unit handling2m 36s
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1. Introduction to V-Ray RT
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CPU- vs. GPU-based rendering5m 23s
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RT options overview4m 48s
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Taking the options further3m 22s
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2. Project—Setting Up the Scene
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Adding in the cameras3m 50s
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Composition is key3m 43s
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3. Project—Creating Animation
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Adding a simple camera rig4m 26s
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Creating the truck move4m 16s
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Staging the dolls3m 14s
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Filling out the operators5m 14s
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Finishing up the settings3m 13s
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4. Project—Setting up the Lighting
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Setting up the key light3m 22s
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Adding in the fill lights5m 32s
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5. Project—Working with Materials
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Texturing setup2m 42s
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Fabric backdrop material3m 46s
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Texturing the main doll5m 2s
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Texturing the petals2m 25s
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6. Project—Working with V-Ray RT & Render Elements
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Adding in the elements4m 37s
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Render element parameters4m 25s
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Assigning object IDs5m 28s
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Setting up the multimattes3m 24s
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Material tweaks4m 48s
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Scene tweaks4m 34s
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Animation tweaks4m 15s
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Strengthening the poses2m 55s
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7. Project—Compositing in After Effects
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Adding in the reflectivity4m 18s
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Color correcting the petals2m 42s
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Conclusion
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What's next?44s
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Video: Assigning object IDs