Applying a Bevel modifier


show more Applying a Bevel modifier provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the 3ds Max 2013 Essential Training show less
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Applying a Bevel modifier

We've got a spline object here for the text. If we want this to render, it will need to be made into a surface. One way to do that is to simply extrude it. I can select it and go to the Modify panel and choose the Extrude modifier from the pulldown list, and give it some amount of the extrusion. I will extrude that back by about 2 feet. Well you'll see that this is not terribly interesting. We've got a precise 90 degree angle here and there is no bevel on the edge to catch the light, and for motion graphics it's really important that we have that.

So the Extrude modifier is not really good enough. I'll go ahead and trash that by clicking on the trashcan icon, and I'll add the Bevel modifier instead. Here it is, Bevel. Now when I do this, you'll see that it's perfectly flat. I will need to reduce this Level 1 Height to a negative value to extrude it backwards into the scene. I will give that a value of let's say -24 inches or 2 feet. I've applied the B...

Applying a Bevel modifier
Video duration: 1m 14s 7h 9m Beginner

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Applying a Bevel modifier provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the 3ds Max 2013 Essential Training

Subject:
3D + Animation
Software:
3ds Max
Author:
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