Animating a hierarchy


show more Animating a hierarchy provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the 3ds Max 2011 Essential Training show less
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Animating a hierarchy

Now that we have linked all the parts together, we are ready to start creating our animation. Before we do, I want to talk a little bit about how 3ds Max calculates things under the hood, so that you don't get confused by strange results or apparently strange results. So when you select an object and rotate it, let's say I select this Turntable and rotate it in Local coordinates, observe what's happening down here in the Transform Type-In area. I will rotate that around. You will see it's rotating in the local Z axis by approximately 45 degrees and when I release the mouse button, huh, the Z axis goes back to 0.

Now, that's kind of strange. But what this is doing is it's actually showing us an offset value. So when I rotate in Z, it's showing me how much I am changing it. So this is actually an offset and not an absolute value. If you want to know the absolute rotation value of an object, then you will need to look at it in Parent coordinate system. So in 3ds Max,...

Animating a hierarchy
Video duration: 10m 11s 10h 4m Beginner

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Animating a hierarchy provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the 3ds Max 2011 Essential Training

Subject:
3D + Animation
Software:
3ds Max
Author:
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