From the course: 3ds Max: Cinematography for Visualization
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Animating on an arc - 3ds Max Tutorial
From the course: 3ds Max: Cinematography for Visualization
Animating on an arc
- [Instructor] Closing out the chapter on compound camera animation, let's create an arc animation. We'll attach the camera to a path that has the shape of an arc. And this an alternative to a tracking shot, because a tracking shot, especially at close distances, can have some issues in which the subject changes size on the screen. I'll select the camera, grab the Move Tool, and move it in the x-axis in the top view. And we do see the effect occurring, especially as we approach the object it becomes larger on the screen. And then as we move farther away it becomes smaller. Well, if we want to show off our subject to its best advantage, we might want it to remain a constant screen size, and the arc will allow us to do that. This is also one of the few cases in which I recommend using a target camera. It's going to simplify the process quite a lot. This is a physical camera with a target, and I've positioned that target so that we are obeying the Rule of Thirds with our composition. The…
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