Analyzing concept art for key shadow details


show more Analyzing concept art for key shadow details provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the Creating Urban Game Environments in 3ds Max show less
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Analyzing concept art for key shadow details

In every design, whether taken from existing places or concept art drawn from the imagination, there are key details in the way of building lights speak volumes about its character, age, materials and construction. Identifying key shadow-lines allows the designer to imprint the model with a sense of place and time and further refines the plan of construction of assets for the game. In this example, these large stone blocks with their very nicely radius trim are a key detail on this building, as is the engraved table below.

On this building the brick corbelling up above these arches is a key detail. We really need to see it in both geometry and texture so that the character of this building comes across. On this building, more of an Art Deco style with long vertical lines. These recessed panels are key details in this otherwise flat piece of a facade. As is the shadow-line from the corners up at the top and the spandrel detail or the panels above and below the windows here. Those are key...

Analyzing concept art for key shadow details
Video duration: 3m 10s 5h 54m Intermediate

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Analyzing concept art for key shadow details provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the Creating Urban Game Environments in 3ds Max

Subject:
3D + Animation
Software:
3ds Max
Author:
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