Join Scott Onstott for an in-depth discussion in this video Analyzing a complex material, part of 3ds Max: Design Visualization.
- In this video, we're going to analyze a material…that I've designed for this Barcelona lounge chair.…This will help give you some ideas about what you can do…with materials in general.…So, at first, let's press "F4" and take a look at the…mesh structure.…These bumps in the cushions are actually modeled.…You can kind of see that here in the mesh structure.…I'll press "F4" again.…Let's do a rendering.…Click the teapot over here for render production.…And in the rendering, we're seeing something much…more interesting, we're seeing this pattern of buttons…and piping, and this is handled in the material.…
Let's take a look at that.…Before we go into the Slate Editor to analyze the material,…let's select the object and take a look at its structure.…It's an Editable Mesh.…Evidentally, it already has texture coordinates…that had been collapsed into the mesh because…we're able to see that complexity when we render.…Let's go into the Element level, and select the cushion here…and scroll down.…Come down here all the way until you find the Material…
Author
Released
8/5/2015In this course, author Scott Onstott shows you how to build walls, doors, windows, stairs, railings, moldings, cloth, pottery, furniture, grass, trees, landscapes, and much more, using splines, modifiers, Booleans, and NURBS modeling. You'll also learn to texture-map objects, light them with both direct and indirect illumination, place virtual cameras, render, and animate scenes.
- Working with files and objects from other programs
- Creating parametric AEC objects
- Tracing splines
- Lathing a 2D profile
- Designing spline-based walls and windows
- Deforming objects with modifiers
- Attaching, grouping, and compounding
- Sculpting and painting landscapes
- Simulating fabric, grass, and foliage
- NURBS modeling
- Texture mapping and designing materials
- Placing virtual cameras
- Rendering images
- Animating a camera along a flight path
Skill Level Beginner
Duration
Views
Related Courses
-
Learning 3ds Max
with Randi Derakhshani4h 15m Beginner -
Creating Cityscapes in 3ds Max
with Adam Crespi3h 22m Intermediate -
3ds Max: UVW Mapping
with Joel Bradley2h 32m Intermediate -
3ds Max: Rendering Exteriors
with Adam Crespi3h 43m Intermediate -
3ds Max 2016 Essential Training
with Aaron F. Ross10h 44m Beginner
-
Introduction
-
Welcome50s
-
-
1. Getting Started
-
Setting defaults5m 11s
-
2. Working with Other Programs
-
Importing a SketchUp model3m 32s
-
3. Creating Parametric AEC Objects
-
Drawing AEC extended walls4m 11s
-
Creating parametric stairs6m 12s
-
-
4. Spline Modeling Techniques
-
Reshaping the spline profile6m 25s
-
5. Modifying Objects
-
6. Attaching, Grouping, and Compounding Objects
-
Attaching versus grouping10m 22s
-
-
7. Sculpting and Painting Landscapes
-
8. NURBS Modeling Techniques
-
Understanding NURBS6m 27s
-
Shaping a seat surface7m 57s
-
Completing the chair model6m 16s
-
-
9. Specialty Objects
-
Simulating a tablecloth8m 19s
-
-
10. Materials
-
Analyzing a complex material7m 40s
-
11. Capturing Light and Shadow in Virtual Cameras
-
12. Rendering Images
-
13. Animation
-
Conclusion
-
Next steps29s
-
- Mark as unwatched
- Mark all as unwatched
Are you sure you want to mark all the videos in this course as unwatched?
This will not affect your course history, your reports, or your certificates of completion for this course.
CancelTake notes with your new membership!
Type in the entry box, then click Enter to save your note.
1:30Press on any video thumbnail to jump immediately to the timecode shown.
Notes are saved with you account but can also be exported as plain text, MS Word, PDF, Google Doc, or Evernote.
Share this video
Embed this video
Video: Analyzing a complex material