From the course: 3ds Max: Character Rigging

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Advanced weighting tools

Advanced weighting tools - 3ds Max Tutorial

From the course: 3ds Max: Character Rigging

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Advanced weighting tools

3DSMax has a number of advanced tools for controlling weighting so let's take a look at some of those. I still have the animation on my character. So let's take a look at the weighting here. So I'm going to select my mesh and makes sure I have edit envelopes on. And you can also turn this on as a sub-object here. And let's scroll down to weight properties. So if I select one for a text here on the hip, you'll see the effect of that one bone on that one vertex. But typically, you want to visualize this a little bit better. And so there's a number of ways to do this. The first one is the weight table. So if I select this, it gives me a list of every single vertex in the mesh and every single bone in the deformation. And which bone is affecting which vertex. Now, this is a little too much information, but we can narrow this down by doing selected vertices, or by selected bones, so you could see what bone is affecting my vertices or which vertices that I've selected are affected by which…

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