From the course: 3ds Max 2019 Essential Training
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Adjustment with Move Conform - 3ds Max Tutorial
From the course: 3ds Max 2019 Essential Training
Adjustment with Move Conform
- We've conformed this road to the landscape but we want to cause the road to hug the contours of the landscape and not just be a straight line. And to do that we'll use the Move Conform tool. I'll select the road and in the freeform tab of the modeling ribbon we have the conform tools. And the Move Conform brush is one that looks like a sphere that has four arrows on it. So click on Move Conform brush, and we have some options here in a floating window. I'm going to attach that, dock it onto the ribbon itself. And then just click and drag to move the road around. And it's going to stick to the landscape just perfectly. Alright I'll undo that and let's talk about the shape of the brush here. This is view dependent, and that means if I zoom out or dolly back then that brush will have a much greater effect over a larger area. I do that, or if I get in very close, again it's screen dependent. I'll undo that. We also have the ability to control the falloff and the full strength radius for…
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Contents
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Using the Freeform tools on the ribbon4m 24s
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(Locked)
Sculpting with Paint Deform Push/Pull5m 53s
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(Locked)
Using Paint Deform Brushes5m 43s
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(Locked)
Setting paint options3m 16s
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(Locked)
Setting brush options4m 52s
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(Locked)
Conforming one object to another4m 5s
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(Locked)
Adjustment with Move Conform3m 32s
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(Locked)
Sculpting with Conform Transform4m 58s
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