In this video, learn how to adjust the reflections and refractions of the materials to get a natural look in render.
- [Instructor] Before we jump into the last…couple of changes, I would like to clarify one thing,…if it has caused any confusion.…Increasing the size of light does not necessarily…mean that it will increase the brightness or intensity.…In fact, what it does is that it affects the way…the reflections or the specular occurs on surfaces,…so if you increase the size of light, it might increase…the specular in here or the reflection amount…on the surface over here, and it can affect the…specular or reflections on these surfaces, as well.…
So it's not that the intensity will increase…with increasing the size.…I just wanted to clarify that.…Now I'm going to close my render and I will press M…on my keyboard to bring my material editor in, also.…I will switch back to my active shade mode…and I will bring that to the side,…and it will take a couple of seconds to render…my camera view.…And I'm going to make a couple of changes.…One change would be the color of this bottle orange…does not go with these colors.…
This one is more yellowy, so let's just…
- Setting up shortcuts for the user interface
- Creating the basic lights
- Reviewing the basics of V-Ray material
- Compositing render passes in Photoshop
- Adjusting materials
- Adding background elements
- Color correcting objects
- Using PixelSquid models
Skill Level Intermediate
V-Ray 3.0 for 3ds Max Essential Trainingwith Brian Bradley6h 58m Intermediate
3ds Max 2017 Essential Trainingwith Aaron F. Ross9h 50m Intermediate
1. Modeling Scene Assets
2. Creating Lights and Materials
3. Compositing Render Passes in Photoshop
Important notes3m 8s
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