From the course: 3ds Max 2019 Essential Training
Unlock the full course today
Join today to access over 22,400 courses taught by industry experts or purchase this course individually.
Adjusting light distribution - 3ds Max Tutorial
From the course: 3ds Max 2019 Essential Training
Adjusting light distribution
- [Aaron Ross] The photometric parameter that goes hand in hand with the light's shape is its distribution type. And certain distribution types only work with certain light shapes. I've got a standard point photometric light here. I'll select it and go into the active shade window so that we can see the effects of these changes. Click on active shade. And then in the light's modify panel, scroll down. We have a point light. Let's now try a rectangle light, also known as an area light. Now we have a rectangle here and we can rotate that. I'll turn it on angle snaps and grab the rotate tool and rotate it so it has a y-axis value of negative 90 degrees. And tumble around or orbit around and it looks kind of strange even though this light is edge on to the ceiling. Nonetheless, we're getting full illumination on the ceiling. And that's because of the light's distribution type. So scroll back up in the modify panel and in general parameters, light distribution type is defaulted to uniform…
Practice while you learn with exercise files
Download the files the instructor uses to teach the course. Follow along and learn by watching, listening and practicing.
Contents
-
-
-
-
-
-
-
-
-
-
-
-
Previewing renders with ActiveShade4m 3s
-
Assigning a diffuse material2m 52s
-
Creating photometric lights2m 39s
-
Adjusting light intensity and color3m 44s
-
Adjusting the Camera Exposure Control4m 46s
-
Adjusting light shape5m 59s
-
Adjusting light distribution3m 16s
-
Controlling spotlight parameters3m 23s
-
Creating a sun and sky7m 8s
-
Illuminating a scene with the environment4m 1s
-
Using the Light Explorer3m 26s
-
-
-
-
-
-
-