Skip navigation

Adding subdivision

Adding subdivision: 3ds Max: Hard Surface Modeling
Adding subdivision: 3ds Max: Hard Surface Modeling

Now that we have our mesh attached, we can add subdivision, We will need to do this on multiple parts of the mesh, as they are now self-contained rings and loops of edges. Then we can use the connect tool to guide our smoothing in the direction that we want.

Resume Transcript Auto-Scroll
Skill Level Intermediate
2h 38m
Duration
24,172
Views
Show More Show Less
Skills covered in this course
3D + Animation Game Development Modeling Textures 3ds Max

Continue Assessment

You started this assessment previously and didn't complete it. You can pick up where you left off, or start over.

Start Your Free Trial Now

Start your free trial now, and begin learning software, business and creative skills—anytime, anywhere—with video instruction from recognized industry experts.

Start Your Free Trial Now