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Adding subdivision

Adding subdivision: 3ds Max: Hard Surface Modeling
Adding subdivision: 3ds Max: Hard Surface Modeling

Smoothing the screw head will be key to making it readable. Since it's a small object, the way the light plays across the surface will help our eye see the detail even from a distance. Because of this, we will use the crease sets modifier to make sure our smoothing is correct.

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Skill Level Intermediate
2h 38m
Duration
46,246
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Skills covered in this course
3D + Animation Game Development Modeling Textures 3ds Max

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