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Adding the screw hole

Adding the screw hole: 3ds Max: Hard Surface Modeling
Adding the screw hole: 3ds Max: Hard Surface Modeling

Here we find ourselves needing to create a circular hole in a square section of our mesh. We will use the same approach as before. However, this time we will also use the midpoint snap option as we are working on a flat plane and so we do not need to worry about the snap not working. We can then use cuts and inset operations to get the topology that we need.

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Skill Level Intermediate
2h 38m
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Skills covered in this course
3D + Animation Game Development Modeling Textures 3ds Max

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