Adding a scale deformation


show more Adding a scale deformation provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the 3ds Max 2011 Essential Training show less
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Adding a scale deformation

So this is looking pretty good, but we really want some more subtlety to this shape here, so that it's got some nice tapering organic form to it. Currently, I only have two shapes. Now I could add more shapes if I wished. For example, I could add a lot of circles here and change all their radii, so I could get different shapes and forms going on through here, but that would not be an efficient way of doing this because the loft object has deformation channels built-into it.

That means that we can do things like cause the overall form here to change in size as it travels down the path. So I can still go back to my circle and adjust the radius here, but if I want greater control here, I am going to want to add a scale deformation to the loft. So I'll select the loft object and at the bottom of the Modifier panel, you will see a rollout that says Deformations. You can open that up.

Now, I want to warn you. You are going to be tempted maybe to go in here and try to turn all these things...

Adding a scale deformation
Video duration: 5m 47s 10h 4m Beginner

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Adding a scale deformation provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the 3ds Max 2011 Essential Training

Subject:
3D + Animation
Software:
3ds Max
Author:
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