- [Instructor] Once I had the scene composited,…I came across several issues including…the grass being too thick than what I was expecting it to be…and the other issue was…this background being still very flat though I have clouds…and they look stylized and hand-painted,…but the problem is this skyline…which is actually separating my foreground…from the background,…does not actually give me enough detail.…I still believe that I should be having some small mountains…or some trees at the background…to make this composition alive.…
So what I did was, I went back and fixed my grass…and rendered the scene out again…and then added some more elements into the background.…Let me just show you my final composition…with all the elements…and it's this file over here…which looks a lot better in comparison to this one.…So if I switch between these two, with the same size,…you better see a good difference in both of them.…Now it's not just the elements…but some other things I have done.…
Now let me tell you that in this file,…
Author
Released
2/2/2017First, Zaheer explores artistic ways to block out the basic forms of your structure, such as using exaggerated proportions and irregular, tilted shapes. Next, he shows how to add details to the forms. Then he demonstrates how to add the more stylized elements including textures, imported materials, color refinements, and lighting. He wraps up the course by wrapping up the workflow, making final render passes and preparing the scene for export. Along the way, he covers art creation, modeling, compositing, and more.
- Exploring the elements of stylization
- Analyzing a reference image
- Blocking out basic shapes
- Reshaping forms
- Creating details
- Creating stylized elements
- Creating materials in 3ds Max
- Color correcting materials
- Preparing materials for export
- Importing elements into a scene
- Adding lights to a scene
- Setting up V-Ray Renderer
- Fixing issues with renders and lights
- Compositing render passes in Photoshop
Skill Level Intermediate
Duration
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Introduction
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Welcome1m 12s
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Using the exercise files1m 44s
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1. Blocking Out Basic Shapes
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Elements of stylization6m 12s
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Setting up shortcuts5m 55s
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Blocking out the basic shape4m 43s
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Blocking out the top portion6m 36s
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Blocking out the balcony6m 39s
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Creating the top antenna8m 18s
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Blocking out the door frame6m 45s
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Blocking out the front door5m 54s
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2. Adding Details to Basic Shapes
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Adding planks to the balcony8m 21s
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Adding planks to walls6m 21s
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3. Creating Stylized Details
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Adding the door to the front5m 21s
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Creating stylized flowers7m 26s
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Creating stylized grass10m 13s
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4. Creating Textures, Exporting, and Rendering
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Creating base texture in DDO5m 38s
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Adding lights to the scene4m 31s
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Setting up V-Ray renderer7m 21s
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Conclusion
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Next steps1m 54s
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Video: Adding more elements to the final composition