Although the key light is an extremely important part of any lighting scheme, how we setup the rest of the lights can either make or break the overall effect, and so is not something we should just rush through. Although, we can adjust the lighting in post using our render elements in After Effects, we really need to get good coverage for the shot before we move on.
- [Voiceover] With our key light in a decent position…time for us to flesh out our studio lighting a little…by adding some much needed fill light to the proceedings.…Starting first of all with some side panels…that will help fill in the background a little.…To add those, after making certain that the lights layer…is the active one in the scene explorer,…we can jump into the light creation section…of the command panel…and left-click to engage V-Ray light option.…We need to make certain that the creation type…is set to plane,…so that we can then in the left view…middle mouse zoom and pan a little…to focus on our dolls,…and then draw out a V-Ray plane light for ourselves.…
With the light still selected…let's engage the move tool…and in the world transform coordinates…found at the bottom of the Max UI…type in values of minus 250,…50, and 25.…Now of course in order to see just what this light is doing…we're going to need to reengage our active shade view.…But before doing that let's turn off the key light,…because for me there is no better way to block out…
- What is V-Ray RT?
- Using RT as an ActiveShade renderer
- Taking the options further
- Setting up a V-Ray RT project in 3ds Max
- Adding geometry and cameras
- Creating animation with V-Ray RT
- Setting up a particle system and deflectors
- Adding lighting
- Texturing and adding materials
- Adding render elements
- Adjusting render element parameters
- Compositing in After Effects
Skill Level Intermediate
Up and Running with mental ray in 3ds Maxwith Brian Bradley4h 7m Intermediate
Creating Product Shots in 3ds Maxwith Aaron F. Ross3h 25m Intermediate
1. Introduction to V-Ray RT
2. Project—Setting Up the Scene
3. Project—Creating Animation
4. Project—Setting up the Lighting
5. Project—Working with Materials
6. Project—Working with V-Ray RT & Render Elements
7. Project—Compositing in After Effects
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