- [Narrator] To create the antenna part,…which is this top object, which I call antenna, over here.…So for that, I will press F on my keyboard…to go to the Front Viewport and set my viewport…so I can see the top of this structure,…and then I will press G on my keyboard…to remove the grid for us the time being,…and I will go to the Create panel…and in the Shapes Parameter rollout,…I'll go and choose Arc, and click,…hold the mouse button, drag it down,…and try to straighten it up, and once it is,…then I will release the mouse and create the arc shape.…
Now here in the reference image,…the arc is not perfect arc, it is kind of semi-arc,…so I'm going to fix that in a while.…But, before that, I will go and create a line…by clicking the Line button, click and then click…again and this time holding the mouse button,…and dragging it down so I can have this curve shape,…and then clicking again here and then right-clicking…to deselect it.…Now I will select these, both of these lines,…and move them upward and try to bring them close…
Author
Released
2/2/2017First, Zaheer explores artistic ways to block out the basic forms of your structure, such as using exaggerated proportions and irregular, tilted shapes. Next, he shows how to add details to the forms. Then he demonstrates how to add the more stylized elements including textures, imported materials, color refinements, and lighting. He wraps up the course by wrapping up the workflow, making final render passes and preparing the scene for export. Along the way, he covers art creation, modeling, compositing, and more.
- Exploring the elements of stylization
- Analyzing a reference image
- Blocking out basic shapes
- Reshaping forms
- Creating details
- Creating stylized elements
- Creating materials in 3ds Max
- Color correcting materials
- Preparing materials for export
- Importing elements into a scene
- Adding lights to a scene
- Setting up V-Ray Renderer
- Fixing issues with renders and lights
- Compositing render passes in Photoshop
Skill Level Intermediate
Duration
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Introduction
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Welcome1m 12s
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Using the exercise files1m 44s
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1. Blocking Out Basic Shapes
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Elements of stylization6m 12s
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Setting up shortcuts5m 55s
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Blocking out the basic shape4m 43s
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Blocking out the top portion6m 36s
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Blocking out the balcony6m 39s
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Creating the top antenna8m 18s
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Blocking out the door frame6m 45s
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Blocking out the front door5m 54s
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2. Adding Details to Basic Shapes
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Adding planks to the balcony8m 21s
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Adding planks to walls6m 21s
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3. Creating Stylized Details
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Adding the door to the front5m 21s
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Creating stylized flowers7m 26s
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Creating stylized grass10m 13s
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4. Creating Textures, Exporting, and Rendering
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Creating base texture in DDO5m 38s
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Adding lights to the scene4m 31s
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Setting up V-Ray renderer7m 21s
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Conclusion
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Next steps1m 54s
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Video: Adding details to the top planks