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Adding deflectors and forces to the scene

Adding deflectors and forces to the scene: Using Vray RT in Production Rendering
Adding deflectors and forces to the scene: Using Vray RT in Production Rendering

With the base particle system in place, time to add some deflectors into the scene that will tell our particles when and how to move, as well as adding the wind and gravity space warps that we will need. These will be the main driving force of our particle motion. These space warps can be added with a simple click and drag.

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Skill Level Intermediate
3h 23m
Duration
13,892
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Skills covered in this course
3D + Animation Rendering 3ds Max Iray

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