Adding an animation override


show more Adding an animation override provides you with in-depth training on 3D + Animation. Taught by Brian Bradley as part of the Creating Simulations in MassFX and 3ds Max show less
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Adding an animation override

As with the planning and preproduction phases of our simulation pipeline, taking the time to bake and then review a simulation is going to be an important factor, in terms of the quality we get from our final product. If we skimp on or even skip pass this stage, we may well end up with a substandard, maybe even unacceptable, final result. It is of course entirely possible to find that we have a perfectly good simulation at this point, especially if we are an experienced simulation artist. On the other hand though, we may find on close inspection that there are just one or two elements spoiling what we have.

In some such situations, rather than unbaking, tweaking parameters, resimulating, and then rebaking, we may well want to go ahead and simply add an animation override layer that will allow us to tweak those one or two elements just a little. As we have already noted from our review, we do have just such an element. Rather than have this single can seemingly pop out from behind the st...

Adding an animation override
Video duration: 5m 24s 3h 53m Intermediate

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Adding an animation override provides you with in-depth training on 3D + Animation. Taught by Brian Bradley as part of the Creating Simulations in MassFX and 3ds Max

Subject:
3D + Animation
Software:
3ds Max
Author:
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