Adding ambient-occlusion nodes


show more Adding ambient-occlusion nodes provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the Creating Product Shots in 3ds Max show less
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Adding ambient-occlusion nodes

Ambient occlusion is a rendering effect that's designed to enhance realism, by creating a darker area in surfaces that are close together. And the idea here is that ambient light, or indirect illumination, doesn't reach into the cracks and crevices between things very well. And so you get what are known as contact shadows, where it's darker in those crackers. Or where two surfaces are really close together. That's what ambient occlusion is all about.

And we're going to do that in this exercise, but we're going to do it in a kind of special customized way. Because there are many ways of adding ambient occlusion. And one is directly in the arch and design material. Let's take a quick look at that. Open the Material Editor. And we want to go to our, watch body material. Bring that over, kind of separate from everything. And to double-click on it. Get it's parameters up. And if you open up Special Effects, you'll see Ambient Occlusion. If we enable this, then the final gat...

Adding ambient-occlusion nodes
Video duration: 6m 40s 3h 25m Intermediate

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Adding ambient-occlusion nodes provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the Creating Product Shots in 3ds Max

Subjects:
3D + Animation CAD
Software:
3ds Max
Author:
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