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Adding In the product geometry

Adding In the product geometry: V-Ray RT: Production Rendering
Adding In the product geometry: V-Ray RT: Production Rendering

Splitting our scenes into either multiple 3ds max scenes, or indeed standalone fbx objects, means we can import and place them with ease whilst at the same time keeping our scene organised and efficient. As the Japanese dolls are the stars of the show here, where we place them in the scene will be important as everything else will be built around them.

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Skill Level Intermediate
3h 25m
Duration
29,114
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Skills covered in this course
3D + Animation Rendering 3ds Max Iray

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