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Adding In the product geometry

Adding In the product geometry: Using Vray RT in Production Rendering
Adding In the product geometry: Using Vray RT in Production Rendering

Splitting our scenes into either multiple 3ds max scenes, or indeed standalone fbx objects, means we can import and place them with ease whilst at the same time keeping our scene organised and efficient. As the Japanese dolls are the stars of the show here, where we place them in the scene will be important as everything else will be built around them.

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Skill Level Intermediate
3h 23m
Duration
13,843
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Skills covered in this course
3D + Animation Rendering 3ds Max Iray

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