From the course: V-Ray 3.0 for 3ds Max Essential Training

The 3ds Max project structure

From the course: V-Ray 3.0 for 3ds Max Essential Training

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The 3ds Max project structure

- The scene files for this course have been set up using 3ds Max's built-in project management tools, meaning I've made use of a very specific project folder that will give us quick, easy, and trouble-free access to the provided scene files for the course, from inside the 3ds Max application itself. To ensure that you are set up to take advantage of this powerful file management system, we're going to quickly walk through setting up, and then making use of, the exercise files project folder for this course. The first thing we'll do though, is perform a quick check on 3ds Max's preference settings. To do that, we can open up the "Customize" menu, and from the drop-down list that appears, choose the "Preferences" option. Once the "Preferences" dialog opens, we want to jump into the "Files" tab, and inside there, make sure that we have a check in the and the appropriate start scene file. select the appropriate chapter folder, We can then, from there, straight to the project "scenes" folder. and we will be taken for instance, all we have to do is use the "Open" command, This means that when we want to open a start scene, straight to the appropriate folder in our project route. we will find ourselves automatically taken or even go to set a render output path, application functions, such as open, export, import, What we will find now, is that whenever we use to serve as our project route. Now our exercise files folder has been set up and then hit the "Ok" button. Once found, I can click to select it, which as noted earlier, has been placed on my desktop. the downloaded "Exercise Files" folder, In this instance, I will need to locate and set it as our project route. select any folder on available storage drives, This opens up a dialog that allows us to quick access toolbar and click on the project folder icon. For this, all we need to do is come to our of setting up our 3ds Max project folder. With that done, we can now step through the process are kept within the exercise files project structure itself. if we take time to make certain that any files we do add Although this, of course, will only work correctly that project folder to another machine. should we want to move local file path, which can cause all sorts of problems, as opposed, that is, to receiving a hard coded, that is relative to the project itself, will always receive a file path we may want to add to the project from this point forward This will ensure that any files "Convert file paths to Relative" option.

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