Author
Released
8/5/2015In this course, author Scott Onstott shows you how to build walls, doors, windows, stairs, railings, moldings, cloth, pottery, furniture, grass, trees, landscapes, and much more, using splines, modifiers, Booleans, and NURBS modeling. You'll also learn to texture-map objects, light them with both direct and indirect illumination, place virtual cameras, render, and animate scenes.
- Working with files and objects from other programs
- Creating parametric AEC objects
- Tracing splines
- Lathing a 2D profile
- Designing spline-based walls and windows
- Deforming objects with modifiers
- Attaching, grouping, and compounding
- Sculpting and painting landscapes
- Simulating fabric, grass, and foliage
- NURBS modeling
- Texture mapping and designing materials
- Placing virtual cameras
- Rendering images
- Animating a camera along a flight path
Skill Level Beginner
Duration
Views
- [Voiceover] Hi, I'm Scott Onstott, and welcome to 3ds Max for Design Visualization. 3ds Max is amazingly powerful and complex software for modeling, texturing, lighting, rendering and animating. This course focuses specifically on using 3ds Max to visualize real world designs. We will cover working with other programs like AutoCAD, and SketchUp, creating architectural objects such as walls, windows, doors, stairs, railings and so on. In addition we will cover a variety of modeling techniques, with splines, NURBS, meshes and more.
We will sculpt and paint a landscape, place trees, plant grass, simulate cloth, and a lot more. I am excited to share many of the tips and tricks I've learned since I started using 3ds Max 20 years ago. Let's get started.
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Introduction
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Welcome50s
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1. Getting Started
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Setting defaults5m 11s
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2. Working with Other Programs
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Importing a SketchUp model3m 32s
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3. Creating Parametric AEC Objects
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Drawing AEC extended walls4m 11s
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Creating parametric stairs6m 12s
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4. Spline Modeling Techniques
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Reshaping the spline profile6m 25s
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5. Modifying Objects
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6. Attaching, Grouping, and Compounding Objects
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Attaching versus grouping10m 22s
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7. Sculpting and Painting Landscapes
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8. NURBS Modeling Techniques
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Understanding NURBS6m 27s
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Shaping a seat surface7m 57s
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Completing the chair model6m 16s
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9. Specialty Objects
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Simulating a tablecloth8m 19s
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10. Materials
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Analyzing a complex material7m 40s
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11. Capturing Light and Shadow in Virtual Cameras
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12. Rendering Images
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13. Animation
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Conclusion
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Next steps29s
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Video: Welcome