3ds Max 9 Modeling

with Steve Nelle
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3ds Max 9 Modeling
Video duration: 0s 13h 32m Intermediate


Whether the goal is to create action-packed video games, corporate logos, mechanical assemblies, or elaborate architectural visualizations, 3ds Max 9 Modeling teaches the appropriate methods. Instructor Steve Nelle explains how to model all kinds of objects with the software's vast array of modeling tools. Using hands-on examples, Steve discusses and demonstrates the building process from start to finish. Real-world projects are incorporated throughout the course to highlight key concepts and techniques. Exercise files accompany the tutorials.

Topics include:
  • Understanding the model-building process
  • Comprehending the geometry of modeling
  • Editing with 2D and 3D shape commands
  • Extruding objects
  • Lathing objects
  • Lofting objects
  • Creating a low polygon human character
  • Creating architectural objects
  • NURBS and Patch modeling
  • Booleans and other compound modeling techniques
  • Adding and minimizing geometry
  • Grouping, attaching, and linking objects
  • Merging and importing files
3D + Animation
3ds Max


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