The AEC industry is in a unique position to benefit from practical AR now. Find out how and why in this video.
- [Narrator] So what's the value of Mobile AR in the AEC industry? Well, mobile devices are already on site. iPads are a common feature on building sites. Most if not all AEC professionals have a mobile phone and use them on site every day. As built consensus, something that you'll see later on, requires many mobile devices, and mobile phones are the perfect tool for this. Many AR headsets will be requiring mobile devices or will be using similar mobile technology. This means that concepts and practices that you learn here will be portable to other mobile head mounted displays. So what problem does this technology solve? Well first off, life-size design visualization. This allows architects and designers to see their digital designs to scale and in place, allowing for rapid iteration and on-site stakeholder buy-in, allowing for multiple people to be viewing the design in place and make changes. This technology also makes recordkeeping a lot easier. As built versus as designed is a big issue in the AEC industry, with multiple people working on the same physical product over many years. Mobile AR provides an easier pathway for professionals to visually match designs with physical constructions, and then later alter them. Mobile AR also opens up the concept of consensus on as built. AR is spatially aware. If a design can be matched to a physical object, changes between as built and as designed can easily be detected. Mobile AR allows for any AEC professional with a mobile phone to participate in this process by just viewing the site with their device. This allows for a timeline of changes to be tracked, changes to be verified via consensus, and ultimately completion of work to be automatically confirmed.
- The value of mobile AR in AEC
- Setting up AR in Unity
- Configuring Unity to build for iOS
- Running your AR app on Android devices
- Working with Unity AR Remote
- Setting up your UI for an application log screen
- Aligning your assets to your AR world
- Creating the dialog UI
- Importing CAD data
Skill Level Intermediate
Unity: AR Visualization 02 Basic Interactivitywith Roger Miller2h 39m Intermediate
Unity: AR Visualization 03 Complex Interactivitywith Roger Miller2h 34m Intermediate
2. Setting Up AR in Unity
3. Publishing Your AR Experience
4. Getting Going with Unity AR Remote
5. Populating Your AR World
6. Adding Simple Interaction
7. Bonus: Importing CAD Data
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