In this video, learn how the placement of your camera can affect the believability of where your character is supposed to look.
- Placement of your webcam can help you run a smoother production. (intro music) Probably the biggest thing to keep in mind when placing your webcam is to have it directly over your character. So you want to "face straight as you animate" How do you like that, funny, huh? So, we have a double-monitor system here at the studio, so if I had the webcam over my bigger monitor, I'd be looking, I'd have to look this way to see the webcam, or the camera would see my face like this.
Well, that doesn't help with animating the character. You want to put it directly over whichever monitor you've got your Character Animator in. The other thing that you want to keep in mind is, especially if you're in a place where other people are around, that you don't have other faces back behind you. 'Cause what can happen is it can jump faces and start tracking someone else. And that'll completely screw up, I mean, look what happened to our character here, when it started looking at the other face. And it could be just my looking off-screen, or just a-blid-dar-aint.
You can see how easy it is to jump back and forth, or if I went off-screen for a second, it grabbed another face. So, make sure that there's no one else-- there we go. (laughs) Make sure that there's no one else back behind you, or walking past you when you're recording. You also want to make sure that wherever your script is, if you're looking at notes, is directly beside, or right below, your camera. So, it's a little tricky, 'cause you don't want to cover over your character, but you don't want to be looking off over here to be reading your script 'cause then all of the sudden your character is looking off to the side and you may not want that.
So the closer your camera is to your character, the more Character Animator can capture exactly what you want to see. (outro music)
- Creating a list of production needs
- How the varied styles of animation impact production
- Creating usable digital puppets
- Working with drawn characters, objects, and CG characters
- Adding value to the look of your production
- Exploring various audio recording options
- Organizing files for production, backup, and transport
- Using animation cycles
- Building and editing a scene
- Troubleshooting issues
- Tricks for enhancing your production
- Post-production and delivery
Skill Level Beginner
After Effects Guru: Character Animatorwith Ian Robinson2h 19m Intermediate
2. Puppet Production Issues
3. Add Production Value
Next steps1m 13s
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