In this video, learn to create keyboard triggers to control your puppet's actions.
- Certain character movements are triggered with keyboard shortcuts, which can be hard to remember. But, you can use visual controls too. (upbeat music) So, when I initially set up a keyboard trigger for this arm to move out, I used the key R, for Reach. So it would reach out and then I can have it go around and grab this bottle and then put it back down and R to return it back again. Now, if I don´t remember that, there is a much easier way, using visual controls.
So let´s see what Character Animator has set up for us. So the first time you click on the Control Tab, and you´ve got two options, Perform or Layout. You´ll notice that there´s no imagery, and there is a link that says Generate Controls for whatever character you have selected. I´m going to click on that. And it adds 9 triggers automatically. So, here´s the R that I was using the keyboard for before, now, if I click on it, every time I click, the arm moves. That´s great. Now, one of these is empty, T.
This is for Touch, I´ve got a hand that reaches out and touches the face. It does not need to be empty. So, let´s work on our layout. Click on the Layout Tab, now you see the dash lines around them. I´m going to select the T key, and I´m going to right-click on it. So, the top two, these are the two layers. There´s No arm, so it´s an invisible arm, that I don´t see it at first, or Touch face. I´m going to select that and instantly, the arm shows up. So now if I go back to Perform, when I click it, it goes to that hand.
And, as you can see... Yes! I can touch my face. Let´s get rid of the bottle, The V. So, I´m going to go back to Layout. I´m going to delete this. Cause there are times, obviously, you might have all your layout buttons already set up, and then you work on your puppet. You add some more keyboard triggers. Well, luckily, all you have to do is, down here on the lower left, click on Refresh Layout and it adds whatever it is that you´ve edited. Go back to Perform, and now, I have complete access to all my visual controls.
Now, there´s also a really great device called the Stream Deck, which is an external unit, that also has visual controls on it. So, let´s take a look at that. Here´s the free software that comes with Stream Deck. And, you´ve got numerous different profiles. Here´s the default, that it comes with, and I set one up called 2D Bob. Now let´s get rid of one of these buttons. I´ll show you how easy it is to set one up. So, I´m going to scroll down, over here, because we´re going to use this as a Hotkey.
So, the key that I need to use is number 2, for that hand that points up, the one I just deleted. So, I´m going to drag the Hotkey over this button that I want to use. And it sets up everything I need down here. So, for the image, I simply grab the icon that I created, now, it´s simply a jpg file that´s 72 pixels x 72 pixels, drag it right over the top, it shows up here and it shows up on my Stream Deck, instantly. Now, I need to tell it how to work, so I´m going to click on here now, it´s Observing Keystrokes, I´m going to hit the key 2.
And now, it´s working. So, if I use my Stream Deck, it will work. So here is an example of the ones I´ve already set, if I hit on the hand that´s opened, that´s my wave. Oh, there. My character waves. If I click on the eyeball that looks like it´s blinking, my character will blink. It is simply that fast and easy. Well, the Stream Deck itself has 15 buttons, but each button can be used to go down another level, so you have many many more options.
So, visual triggers are great, when you have a memory as faulty as mine, and are specially helpful when you have one person performing, and another, controlling the puppet. (upbeat music)
- Creating a list of production needs
- How the varied styles of animation impact production
- Creating usable digital puppets
- Working with drawn characters, objects, and CG characters
- Adding value to the look of your production
- Exploring various audio recording options
- Organizing files for production, backup, and transport
- Using animation cycles
- Building and editing a scene
- Troubleshooting issues
- Tricks for enhancing your production
- Post-production and delivery
Skill Level Beginner
2. Puppet Production Issues
3. Add Production Value
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