B2M is a versatile plugin and can be used in a number of areas. This video shows how to use the standalone application, and also discusses why this approach is a good one to take due to its speed, ease of use, and flexibility.
- [Narrator] The standalone version … of the Bitmap2Material 3 application … essentially uses the Substance player from Allegorithmic … to open up a Substance file … that has been designed to help us control … how an input map will look … when outputting a series of material channel types. … For example, if we have the Substance player installed … and ready to go, which we can get … from Allegorithmic's website if we don't, … we can simply click to open … the .SPSAR file … that is created on our hard drive … whenever we install … the Bitmap2Material 3 application. … This typically being found at … C:\Program Files\Allegorithmic\Bitmap2Material\3\Data … Bitmap2Material_3-1.SPSAR … This should open up … Substance Player automatically, … but if it doesn't, … then we may need to select it … as the default program … for opening .SPSAR files … on our system, … or we could simply launch … Substance Player first … and then open the Substance … via the file menu … and the open command. … On the right of the UI …
Author
Released
3/14/2019- Geometry detail vs. texture detail
- Advantages of bitmaps in Unreal
- Building materials inside Unreal
- How and when to use the Material Editor
- Building flexibility into materials
- Using Substance Source and Share
- Using B2M inside Unreal Engine
- Benefits of procedural texturing
Skill Level Intermediate
Duration
Views
Related Courses
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Unreal: Introduction to Lighting
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Unreal: Substance Designer Workflow
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Unreal: Blueprint
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Unreal Engine: ArchViz Design Techniques
with Simon Manning52m 50s Intermediate
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Introduction
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1. Important Workflow Considerations
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Why texture procedurally?2m 45s
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2. Building Materials Inside Unreal
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Creating a new Material3m 10s
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Setting up the base colour4m 26s
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Adding the roughness3m 46s
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Blending the normal maps2m 48s
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3. Using Substance Source and Share with Unreal
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Using Substance Share2m 43s
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4. Putting Bitmap 2 Material to Good Use
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Working with patterns in B2M2m 41s
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5. Benifits of Procedural Texturing
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Creating tileability2m 52s
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Conclusion
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Next steps50s
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Video: Using the B2M standalone application