In this video, see how props and hair can blow in the wind without creating extra animation.
- There's a storm comin' and Character Animator can help you show it. (jubilant music) So in the last video, we talked about floating and gravity. So let's now pretend that my Bob character here is standing in a storm. So let's add the wind. We're going to add this to each character. So let's start with the balloons. So I'm going to select the balloon layer here. And as you see I can move them around and they react to the dragging movement. I'm going to keep it connected to his hand, or it looks like it is.
I'm going to open up the physics and wind direction is to the right, that's the direction I want to go. I can actually have the wind direction go either way, but to the right's the direction we want to show it. But there's no wind. So let's add some wind strength. Mkay. That's pretty good. But the balloons are stationary. I don't know about you, but anytime I've ever held balloons in the wind, they kind of blow and they're goin all over the place. That's because there's a variation in the wind. So we're going to go down here to wind variation and we're going to pull this up, to let's say to right around 50 somewhere.
So now they're being blown in the wind. But Bob's hair, well if you remember at the end of last video we just took down the gravity on his hair. So let's go to Bob, and his hair is floating all over the place. So I don't want it to float all over the place. Let's put the gravity back down and give him a little bit more stiffness, pop his hair up. But, we do want to add the wind blowing in the variation on the wind...
So now if I put the balloons back into his hand, now it looks like his hair and the balloon are being affected by wind. So, can you imagine the amount of work it would take to animate these wind cycles by hand? Unbelievable. And this shows the power of Character Animator. (jubilant music)
- Creating a list of production needs
- How the varied styles of animation impact production
- Creating usable digital puppets
- Working with drawn characters, objects, and CG characters
- Adding value to the look of your production
- Exploring various audio recording options
- Organizing files for production, backup, and transport
- Using animation cycles
- Building and editing a scene
- Troubleshooting issues
- Tricks for enhancing your production
- Post-production and delivery
Skill Level Beginner
After Effects Guru: Character Animatorwith Ian Robinson2h 19m Intermediate
2. Puppet Production Issues
3. Add Production Value
Next steps1m 13s
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