From the course: Unity 3D 2019 Essential Training

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Packaging your scene

Packaging your scene - Unity Tutorial

From the course: Unity 3D 2019 Essential Training

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Packaging your scene

- [Instructor] Some people might want to experience your demo by themselves, walking, and exploring. Well, Unity is built to distribute games, no? Let's see how we can make this happen, bringing back our FPS controller into the mix. And one more thing before we actually go to the build. If you're seeing any light leakage in your scene, so if you seen light coming through your models, that has probably something to do with the shadow map. And if you are working with the shadow map and enabling it, what you can do is work with the near plane to fix that situation. I'm not going to do it now because I don't have any areas where the light is leaking, but if you do, this is one area that you can actually impact it. Once again, like I've said before in this course many times over, what you can do is go back to the light map, change some of the settings, and then bake again until you get the look that you want. So let's go ahead and…

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