From the course: Unreal Engine: Lunchtime Lessons

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Open a door automatically

Open a door automatically

- [Instructor] Hi, I'm Church Mastrey, and today we're going to open some doors by automatically opening this front door as we approach it. Now we do this with a couple of difference processes. We need to animate it, and then we need to trigger that animation. So the first thing I want to do is select my door. It's called Front_Door in the Outliner, and here it is. And let's go into Cinematics, and we're going to create a Level Sequence. So if I open that up, I can give this a new name. Let's just call this Door_Open, and click Save. And that brings me into the Sequencer. Now we need to sequence an object, and that is my Front_Door, so left-click and drag that in. And then all we have to do is animate rotations, so I'm going to go to frame zero, here. Add a key, because the door is closed. Here, let's go ahead and take a look at that. And then, scroll over to the length of the animation we want. I just want one…

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