From the course: Unreal Engine and Quixel Megascans: Architectural Visualization

Unlock the full course today

Join today to access over 22,600 courses taught by industry experts or purchase this course individually.

Next steps

Next steps

- Now that we are done with the scene, we have placed all the objects into the scene. We have textured everything, we have animated the plants, put the lighting and the atmospheric effects and also used the post-process volume, so we are ready to take some snapshots. But before that, I want you to do a couple of things. The first would be to build your scene, and for that, you need to go into the build menu and set up the lighting quality to high or production depending on your computer system. And it may take from a couple of minutes to hours, again, depending on your processing power. So once the lighting is built, you will be ready to take snapshots and that you can do by setting up a specific angle and going into this arrow over here and clicking that, and then just clicking high resolution screenshots. You can set up the resolution to which you want to take the snapshot and just hit this button to take a snapshot.…

Contents