From the course: Unreal Engine: Lunchtime Lessons

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Manipulate pivots in Unreal

Manipulate pivots in Unreal

- [George] Hi I'm George Maestri. Today we're going to look at a very simple solution to a very annoying problem and that's the problem of misplaced pivots. Now, a lot of times when you import or export the pivots are set to world zero, rather than the object zero. So this car is a good example. If I select the car body, we're getting a pivot here, and if I select this left front wheel, you're getting the exact same pivot. And that's because they were imported at the same time and they inherited that same world zero problem, but you can always change the pivot. Now it's not as intuitive as it seems, so let me show you how to do this. Now, first I got to do is going to make sure that snap is turned off, 'cause we're going to have to finally place this pivot. And I'm going to get myself as close as possible to that wheel and get it into place. Now what we need to do is we need to hold down the Alt or Option key and…

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