From the course: Unreal Engine: Lunchtime Lessons
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Interact using key commands - Unreal Engine Tutorial
From the course: Unreal Engine: Lunchtime Lessons
Interact using key commands
- [Man] Hi I'm George Maestry. Today I'm going to show you how to use your keyboard as an input for Unreal, as well as how to make that keyboard active only when you're in certain places in the scene. So we're going to use a key to open this door, but only if you're on the front porch. So, lets go ahead and set this up. Now the first thing I need to do is to animate the door opening and closing. So I'm going to select my door, and we're going to go under cinematics and we're going to add a level sequence. Give it a name, lets just call it DoorOpenClose, hit save, and lets go ahead and drag that front door into the sequencer, and so the rotation is really all we need to do. So I'm going to go ahead and set a rotation here, at the beginning to open, and then lets go towards the end add another key for close, and then somewhere in the middle, we're going to add a rotation key to open it. So I'm going to click on my scene, and…
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Contents
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Set up raytracing in Unreal 4.22.32m 44s
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Raytracing via post-production volumes4m 17s
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Use rect lights for raytracing3m 54s
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Open a door automatically5m 10s
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Create blob shadows4m 42s
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Use capsule shadows on large objects5m 6s
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Create glass materials5m 43s
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Understanding the Material Analyzer2m 40s
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Create material functions3m 45s
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Interact using key commands6m 1s
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Create a simple main menu5m 59s
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Add pop-up menus4m 58s
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Switch between materials4m 59s
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