From the course: 3ds Max and V-Ray: Residential Interior Materials
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Import Substance library materials into 3ds Max
From the course: 3ds Max and V-Ray: Residential Interior Materials
Import Substance library materials into 3ds Max
- [Instructor] Now let's take those substance materials that we copied over and apply some of them to the scene in V-Ray. Now in 3ds Max, I have a couple of objects here. We have a table with a base and a tabletop and a little carpet on the ground. So let's take a look at how to import a substance material. I'm going to open up my Slate Material Editor here. And let's position this. Now in order to bring in a substance material, we will need a substance node. So I'm going to start off by creating a new view. I'm right-clicking up here, Create New View. And then in my Material Map browser, I'm going to search for substance, and two nodes should come up, Substance and Substance2. Now we are using Substance2. It's the most recent one, and it has the most support for the current features. So I'm going to drag that into the view. And if we double-click on it, you'll see we have basically one option, and that's Load Substance. So let's go ahead and use it. Load Substance. And then I'm going…
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